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GAMEVIL USA Forum Code of Conduct:

Disciplinary action for violating forum rules will typically take one of the following forms, depending on severity:

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1. We encourage our players to create fun and innovative forum names that can distinguish themselves to the rest of the forum community. When choosing a forum name please be mindful of the community and refrain from using any names that contain profanity, sexual language/actions, and impersonating GAMEVIL employees. This includes abbreviations, slang, and other bypasses. Inappropriate forum names will result in the account banned from the forums.

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4. GAMEVIL encourages players to be active on the forums and feel safe while doing so. This means that spamming another player on their thread or creating a thread to denigrate another player will not be tolerated. Any player found spamming, harassing or flaming another player on the forums will have the posts removed and could face a ban from the forums.

5. We understand that players may have strong feelings toward a specific subject. However please refrain from creating multiple threads of the same topic or discussions to overwhelm the forums. Bumping (repeated posting on a thread to keep it going or visible) is also not allowed. Players found in violation of this will have the threads deleted and may be subject to forum ban.

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7. Always post in the correct channel. Unrelated posts will be deleted or moved. Any groups created within the GAMEVIL forums must be pertaining to GAMEVIL or GAMEVIL titles. Any created groups found to be related to any other subjects will be deleted and the creator of said groups could face actions taken against their GAMEVIL forum account.

8. Players found to be posting unapproved, unannounced, or unofficial content based on speculation is subject to deletion, or temporary account suspension. Action taken is based on severity of infraction. This includes speculated future content notes taken from any other site that isn't GAMEVIL USA, unannounced coupon codes, or third party fan sites that may feature potentially leaked content.

9. Do not post or send any (disciplinary) actions taken by Community Managers or Moderators, such as banning, deleting posts, etc. Posting or sending private messages that are received from Community Managers or Moderators is prohibited.

10. GAMEVIL USA asks that players keep the length of their posts to a moderate length. Writing long threads can invite other players to harass the poster as well as incite arguments between players. Players creating extremely long threads will be reminded of this policy and further lengthy submissions could be removed as well as disciplinary action taken against the forum account.

11. GAMEVIL USA with help from moderators monitor the forums. For information on what our moderators do please follow this link: http://m.gamevilusa.com/forums/showthread.php?34449-Moderation

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[Guide] Jewel System Guide

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  • [Guide] Jewel System Guide



    Jewel System

    The Jewel System introduces various Jewels which can be added to Character and Ally equipment via the new Socket system which increase their preferred stats.

    What are Jewel Sockets?

    Jewel slots allow you to equip Jewels which can be found on various pieces of armor and weapons.

    Any equipment obtained from Chapter 2 (Level 60+) will contain sockets.

    [SSS] Equipment will have two socket(s)



    [SS] Equipment will have one socket



    [S] Equipment will have one socket




    ※ Jewel slots will not be obtainable from equipment obtained from the Season 1 zone
    ※ Sockets are only available on S-SSS equipment/weapons

    What are Jewels?

    Jewels are 'Gems' that can be added to any piece of equipment that has a socket.

    There are a total of six different classes of 'Standard Jewels.' Much like equipment, they range from [C - SSS]

    Unrefined Jewels



    Sapphire - INT Increase by 12
    Emerald - DEX increased by 12
    Opal - STA increased by 12
    Ruby - STR increased by 12

    Generic Jewels



    Sapphire - INT Increase by 16
    Emerald - DEX increased by 16
    Opal - STA increased by 27
    Ruby - STR increased by 16

    Radiant Jewels



    Sapphire - INT Increase by 22
    Emerald - DEX increased by 22
    Opal - STA increased by 37
    Ruby - STR increased by 22

    Dazzling Jewels



    Sapphire - INT Increase by 31
    Emerald - DEX increased by 31
    Opal - STA increased by 52
    Ruby - STR increased by 31

    Brilliant Jewels



    Sapphire - INT Increase by 44
    Emerald - DEX increased by 44
    Opal - STA increased by 74
    Ruby - STR increased by 44

    Starlight Jewels



    Sapphire - INT Increase by 71
    Emerald - DEX increased by 71
    Opal - STA increased by 120
    Ruby - STR increased by 71

    Arena Jewels

    Glorious Jewels



    Sapphire - INT Increase by 50
    Emerald - DEX increased by 50
    Opal - STA increased by 50
    Ruby - STR increased by 50

    Luminous Jewels



    Sapphire - INT Increase by 71
    Emerald - DEX increased by 71
    Opal - STA increased by 71
    Ruby - STR increased by 71

    Starry Jewels



    Sapphire - INT Increase by 129
    Emerald - DEX increased by 129
    Opal - STA increased by 219
    Ruby - STR increased by 129

    Moonlight Spirit Jewels



    Sapphire - INT Increase by 186
    Emerald - DEX increased by 186
    Opal - STA increased by 316
    Ruby - STR increased by 186

    Sun Jewels



    Sapphire - INT Increase by 294
    Emerald - DEX increased by 294
    Opal - STA increased by 316
    Ruby - STR increased by 294

    Obtaining Jewels through Dungeons

    You can find [C - SS] rank Jewels in all Chapter 2 Dungeons and above.

    Obtaining Jewels through Shop

    You can purchase Jewel Summon Tickets from the Shop.
    10 + 1 Platinum Jewel Summons - Obtain a random [SS - Moon] +1 (Star - Sun) Jewel for 600 Rubies





    Obtaining Jewels through the Arena Shop



    Glorious Jewels are obtainable through the Arena Shop for 44 Arena Coins

    Luminous Jewels are obtainable through the Arena Shop for 165 Arena Coins


    Combining Jewels

    After collecting (10) Jewels of the same grade, you can Combine them to obtain (1) Jewel of the next grade up. Only (5) are required to combine for Starry and Moonlight Jewels.



    Once you've collected enough Jewels you'll see the 'Combine' option enabled. Tap the Combine button to upgrade your Jewels by one class higher. After doing so you'll obtain the next step up of a Jewel of the same type.




    Equipping Jewels

    From your inventory select the piece of equipment you'd like to socket a Jewel to. Once you select the particular piece of gear you'll notice the Jewel icon tab on the bottom left of the item's description



    Drag over the Jewel you wish to socket to any of the available sockets. After doing so you'll be prompted with the following confirmation message:

    "Would you like to equip the selected jewel? (Removing equipped jewels will cost Gold.)

    Tap "Ok" to confirm or "Cancel" to deny

    After selecting "Ok" you're done! You've selected equipped a jewel to one of your sockets




    Removing Jewels

    Jewels can be unequipped to be used on another item. This applies for both your main character and your allies.

    From your inventory select the piece of equipment you'd like to remove a Jewel from. Once you select the particular piece of gear you'll notice a Jewel icon tab on the bottom left of the item's description

    Tap on the "Remove Icon" next to the Jewel you wish to remove



    Once you tap 'Remove' you'll be prompted with a confirmation window



    Tap 'OK' to confirm, after doing so the selected Jewel will be returned to your inventory and the respective amount of gold will be deducted from your account.

    Removing Jewels does cost gold, based on the class of Jewel you're removing! So be thoughtful when socketing your items!
    Last edited by HellHawk; 03-22-2018, 04:36 PM.
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