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FORUM RULES (MUST READ)

GAMEVIL USA welcomes you to our community forums! We love being able to provide a place for our players to gather and discuss the games they play! Our players mean everything to us and we enjoy hearing your opinions (good or bad) about the products we provide to you. This means providing a safe, constructive and pro-active environment for every player new to veteran to come and provide their feedback, and hopefully make some new friends in the process! Below we have detailed the forums Code of Conduct with the intent to inform our players of the rules and regulations of using and posting on these forums. We hope you enjoy these forums as much as we enjoying having them for you! Thank you!

GAMEVIL USA Forum Code of Conduct:

Disciplinary action for violating forum rules will typically take one of the following forms, depending on severity:

• Warning
• Temporary Ban
• Permanent Ban

1. We encourage our players to create fun and innovative forum names that can distinguish themselves to the rest of the forum community. When choosing a forum name please be mindful of the community and refrain from using any names that contain profanity, sexual language/actions, and impersonating GAMEVIL employees. This includes abbreviations, slang, and other bypasses. Inappropriate forum names will result in the account banned from the forums.

2. We will not tolerate rudeness, insulting posts, personal attacks, harassment, name & shame, or purposeless inflammatory posts. Any abuse towards our Community Managers, in any form, will not be tolerated. If behavior is deemed to be toxic, Community Managers may ban forum members without notice.

3. We will not tolerate inappropriate, sexual, vulgar, discriminatory or offensive language of any sort, this includes simulated, insinuated and abbreviated swearing. We ask that all posts pertain to our games and posts referring to illegal activities (drugs, pirating, crimes), Sexual activities and Terms of Service abuse such as hacking, account trading, and account selling will be removed from the forums and the poster could face ban from the forums. This policy also includes inappropriate or profane language that could offend players who read them. Community Managers have a final say on what is deemed inappropriate and there will be no chance for appeals.

4. GAMEVIL encourages players to be active on the forums and feel safe while doing so. This means that spamming another player on their thread or creating a thread to denigrate another player will not be tolerated. Any player found spamming, harassing or flaming another player on the forums will have the posts removed and could face a ban from the forums.

5. We understand that players may have strong feelings toward a specific subject. However please refrain from creating multiple threads of the same topic or discussions to overwhelm the forums. Bumping (repeated posting on a thread to keep it going or visible) is also not allowed. Players found in violation of this will have the threads deleted and may be subject to forum ban.

6. Advertising referral websites, phishing websites, or other malicious links is strictly prohibited. This also includes threads that contain links to non-GAMEVIL games. Any players found posting these types of threads will be banned from the forums.

7. Always post in the correct channel. Unrelated posts will be deleted or moved. Any groups created within the GAMEVIL forums must be pertaining to GAMEVIL or GAMEVIL titles. Any created groups found to be related to any other subjects will be deleted and the creator of said groups could face actions taken against their GAMEVIL forum account.

8. Players found to be posting unapproved, unannounced, or unofficial content based on speculation is subject to deletion, or temporary account suspension. Action taken is based on severity of infraction. This includes speculated future content notes taken from any other site that isn't GAMEVIL USA, unannounced coupon codes, or third party fan sites that may feature potentially leaked content.

9. Do not post or send any (disciplinary) actions taken by Community Managers or Moderators, such as banning, deleting posts, etc. Posting or sending private messages that are received from Community Managers or Moderators is prohibited.

10. GAMEVIL USA asks that players keep the length of their posts to a moderate length. Writing long threads can invite other players to harass the poster as well as incite arguments between players. Players creating extremely long threads will be reminded of this policy and further lengthy submissions could be removed as well as disciplinary action taken against the forum account.

11. GAMEVIL USA with help from moderators monitor the forums. For information on what our moderators do please follow this link: http://m.gamevilusa.com/forums/showthread.php?34449-Moderation

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Several Suggestions: Fragments and Raids

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  • Several Suggestions: Fragments and Raids

    Legacy Fragments


    The drop chance for Legacy Fragments (to evolve heroes) is way too low and should be increased. Moreover, the drop chance should also increase with the Legacy of heroes stage level.


    It should be possible to convert Legacy Fragments for one hero, to Legacy Fragments for another hero. The exchange could be 2:1. With this change needless Legacy Fragments would be useful.


    Add an option, so we can buy specific Legacy Fragments for Tokens. There could be an item similar to the Universal Pieces. Just for Legacy Fragments instead of Hero Fragments.

    Adjust the prices like this:

    Universal Pieces for Hero Fragments: 10 Pieces for 500 Tokens
    Universal Pieces for Legacy Fragments: 1 Piece for 500Tokens

    In addition, we could receive these new Universal Pieces for Legacy Fragments through events.





    Hero Fragments


    The number of Hero Fragments should increase with the Legacy of heroes stage level.


    Stage 1 - 10: 1 Hero Fragment
    Stage 11 - 20: 2 Hero Fragments
    Stage 21 - 30: 3 Hero Fragments
    Stage 31 - 40: 4 Hero Fragments


    It should be possible to convert Hero Fragments for one hero, to Hero Fragments for another hero. The exchange could be 2:1. With this change needless Hero Fragments would be useful.





    Raids


    It is almost impossible to play Raids (especially the 88++ Raids) by group finder, as no groups come about. One reason is, that there are simply too many Raids, to choose from. Therefore there needs to be adjustments, to force players to play a specific Raid, the 88++ Raid, more often.

    Only for the 88++ Raid:

    Let us choose 2 rune loot boxes, instead of one.
    Increase the chance to get more useful runes.
    Increase the chance to get higher runes.
    Increase the loot by adding something like equipment fragments, or Universal Pieces for Hero Fragments and Universal Pieces Legacy Fragments.





    Legacy of Heroes reset event function


    Please add new achievements for each new Legacy of Heroes season, so we can earn gems again, by clearing a Legacy of Heroes Stage 10 times.
    Last edited by Oriba; 02-23-2018, 03:07 AM.

  • #2
    Heroes


    All heroes can gain 5 stars. This should be changed so that evolving a hero will give you a sixth star. Moreover, each new hero evolving level will give you an additional star. With this change each hero can now have a total of 10 stars.





    Hero Bonuses


    Heroes are now able to grant you bonuses: a Collective Effect and a Bonus Effect. After a hero has reached max level, the bonuses of this hero will be unlocked. Each star increases this bonus even further.


    Collective Effects enhance all your heroes.

    Warriors: Increase your health and dodge chance.
    Knights: Increase your health and block chance.
    Magicians: Increase all damage and all hit chance.
    Assassins: Increase all critical hit chance and all critical hit damage.
    Musicians: Increase defense and magic resistance.


    Bonus Effects grants you magic find.
    This means, a higher chance to receive better items (for example runes, or while fishing), and more xp, gold and items (for example equipment fragments).

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