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Bugs & issues still not solved...

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  • Bugs & issues still not solved...

    Dear gamevil,

    Since weeks / months there are so many bugs and issues that haven't been solved yet, although many people already reported it.

    I think we'll all be happy to see fixes sooner that it happens now. Mostly of players are leaving this game cause of

    - rare content updates
    - rare / region restricted events ( our modern time discrimination of setting thanksgiving only to US? Srsly? All countries have a similar tradition, cause it's not a native American fest)
    - not solved bugs and issues

    this results that players think you don't care about the game and community.

    Hurry up guys, if you don't want to lose even more players and make it more attractive to new player base! It would be a pitty, cause the game is in the base structure really great!

    Here again some updated bugs / issues list that need fix ASAP!

    *updated list 17th Jan*

    - housing lvl5 3* loot bug: all the grinding for stones etc... For nothing. While farming on auto works good and lootwise correct, the manual 3*ing a run got a wrong loot table. The 3rd loot, which should be always the purple cheese, gives only blue cheese instead. So auto farming is more beneficial than 3* manual... SINCE BEGIN BUGGED! Fix loot please!

    - fix hero skills like Melisara heal: it don't scale with her attack, resulting being useless... A 2k heal tick don't help at 400k health... Needs an urgent fix!

    - balance heroes asap! compared to (all at max evo 121/121) an anthalon, melisara as a dps-based hero is doing about 40% less damage than anthalon. with the todays patch, I can say that Lupinlulu is doing only the half damage of melisara. Again: all 3 are at max. enhanced evolution! Buff Lupin and especially Aello too - they are absurdly underwhelming!

    - anthalon is s DoT based hero which ignores completely (in pve and pvp) DoT immunity (for example the buffs from Oscar). For a better pvp challenge DoT immunity buff mechanics should work correctly again this kind of stuff. Even in 7-5 Saga it's in the description to use such buffs... But they should working then...

    - fix the annihilation switching order! although no heroes aren't executed and they hit the recommended class, low units were switched into the fight (for example: 2* mages switched in for anthalon, although there are few 5* mages available). often even till the end 2 max enhanced evo heroes won't be switched in. Let us set a fixed 16 heroe team to avoid this ****

    - fix the disconnect bug at begin or at the end of raid. after months still there and that's no fun anymore...


    - grinding takes a lot of time, even on 2x speed. Add a 3x speed option

    - add a swipe option to territory battle and annihilation. The fights are so or so automatically and results are fixed. The whole fight is only for show or if someone want to see how the team performs. Add "Exit" button to those fights

    - maybe add fixed dates for fishing. For example only Friday whale etc. It's poor that there is much RNG... Some players never seen a whale from beginning, while others have him few times in a week...

    - overhaul the library to be able to select more than one hero for lvl up

    - lower the clicks for creating a hero material like the yellow flask for 5*ing by creating immediately the material without clicking for ages through the menu. It shows anyway if there are enough stuff, so add a create all button or something

    - Guild function and UI needs a revamp! The first step was made - but that's really not enough. We need some kind of "Manager" position beside only "Guild Leader" and "Member". Additional, the points through gifts should lead to a point-ranking-reward (a bigger reward for reaching 5000 points, 10000 etc. - so new players have the same chance to get the stuff like veteran ones). In the forum there's also a good suggestion giving Guild Buffs (x % chance for double loot for example) on certain levels of the guild. Also the gift-rewards should be changed in useful stuff - 4k tokens? really?

    - give us more content and events!



    Hope we'll see soon new and fixed stuff!


    Aranzeb 4
    Last edited by Zedforce; 01-29-2018, 02:10 PM.

  • #2
    *updated list*


    • #3
      LOH 27 is doable without a tank. It should be moved to loh 30, because it was hands down the hardest board.


      • #4
        *updated list after 2nd major update*


        • #5
          *updated list 25th Dec*


          • #6
            *updated list 27th Dec*

            does the developers care of it...?


            • #7
              *updated list 17th Jan*

              ... nope... they definitely don't care...


              • #8
                Hello Zedforce

                Thank you for providing detailed information regarding all the bug issues you have encountered.

                All have been reported to the Devs with detailed information

                Thank you once again for providing all the information regarding bugs and your feedbacks on ArcheAge Begins

                Thank you