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Please report skill issues here

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  • Please report skill issues here

    Thanks for the boost in skill damage figures but some of those skills are still bugged. Here is the list

    1. Power Bomb - Hits aren't always registered (no miss indication in game). Also shows very small damage number even at max level in Arena/Brawl occasionally on same character
    2. Jumping Attack - Very much a hit or miss affair (no miss indication in game)
    3. Black Hole Slash - Same deal as above. Lots of misses without the miss indicator. Sometimes only the pull effect happens. Sometimes only the def nerf status shows up. (ie. target gets pulled but receives no status change or damage)
    4. Berserk - Invincibility isn't really invincible like it used to be. Knockback, stun, frozen, etc all has an impact while the skill is active

    If any slowshers would like to add more to the list, please post here

  • #2
    I get the same issues, especially with berserk and power bomber. The latter has a high chance of not registering on the first hit.
    hi im new. Currently inactive.

    Lv. 70 Slasher
    Lv. 56 Mage (Regret is an accurate name for Slasher)
    - Armada guild (RIP in pepperonis)

    Comment


    • #3
      Please report skill issues here

      Hi Zenonians,

      We have been watching this sub-forum and have noticed that there have been quite a few complaints about various skills recently (noticeably with Slasher skills). We are definitely sympathetic and are keeping a close eye on the topics as we always strive to improve the game.

      I think it would be helpful for everyone if we aggregated the observations and complaints about skills in one topic (here). Feel free to give constructive criticism on what skills are not working properly and why. Evidence in the form of screenshots/video will obviously help me present a case when I speak with our developers. Thanks.

      -Squeak out.
      Last edited by Squeak; 05-09-2016, 10:47 AM.

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      • #4
        Dear Squeak,

        Please fix the skill of fighter Destructive Blow. The damage is bug even if I do 6m dmg and they got hit by 3-5 times of the skill the mobs are still alive and still got 1/2 or 3/4 of their HP. But when i do normal attack they will die easy with 4-5 times normal hit. Hoping for your immediate response. Thank you so much! (This was posted since 21-Jan-2016)

        Best Regards,
        Lazaz (Lv.70 Fighter)
        EU Server

        Comment


        • #5
          Originally posted by Lazaz View Post
          Dear Squeak,

          Please fix the skill of fighter Destructive Blow. The damage is bug even if I do 6m dmg and they got hit by 3-5 times of the skill the mobs are still alive and still got 1/2 or 3/4 of their HP. But when i do normal attack they will die easy with 4-5 times normal hit. Hoping for your immediate response. Thank you so much! (This was posted since 21-Jan-2016)

          Best Regards,
          Lazaz (Lv.70 Fighter)
          EU Server
          I think slowshers have the same issue with some of the high value attacks specially with power bomb. I see a lot of big numbers pop up and target isn't dead. IQ raid is a good example. When i hit IQ with power bomb, i see the damage amount pop up three times but it should have been dead on the second tick of power bomb but it takes three. Hard to say whether IQ received three hits since damage number is too big due to hitting surround units at the same time

          I guess i should try to record IQ raid and add up the damage numbers

          Comment


          • #6
            About invisibility problems(Mage's Dimensional Jump and Slasher's Berserk), before the update when we were using a skill that grants invisibility every hit we were taking was missing, now it's 0 damage. It used to show 'Miss' above our heads, now it's showing '0' damage. So, instead of completely blocking attacks, Dimensional Jump and Berserk are allowing attacks to hit us.
            Inotia 3: Children of Carnia
            Lucio - Templar Lvl. 110

            Inotia 4: Assassin of Berkel
            Kiyan - Warrior Lvl. 105


            ZENONIA
            Regret - Paladin(Good) Lvl.99

            ZENONIA 2: The Lost Memories
            Morpice - Magician Lvl.99

            ZENONIA 3: The Midgard Story
            Chael - Shadow Hunter Lvl.99

            ZENONIA 4: Return of the Legend
            Regret - Slayer Lvl.99 (Dead)

            ZENONIA 5: Wheel of Destiny
            Evan - Mechanic Lvl.119

            ZENONIA S: Rifts In Time
            Regret - Slasher Lvl.65
            Neal - Magician Lvl.70 (Playing)

            Comment


            • #7
              I believe mines on ranger still don't work in PvAI
              Going full int mage, cause f*ck it, why not

              Comment


              • #8
                Thanks for the feedback. I may not always reply but I will keep looking at this topic from time to time.

                Originally posted by SoundFeX View Post
                I believe mines on ranger still don't work in PvAI
                Hi SoundFeX,

                In what way do the mines not work specifically? Is it a problem with detection/damage/etc?

                Comment


                • #9
                  I don't think anything has changed since then

                  http://m.gamevilusa.com/forums/showt...ner-Skill-Mine
                  Going full int mage, cause f*ck it, why not

                  Comment


                  • #10
                    Since we have a dedicated skill bug thread now, I'd also like to mention the issues with passive master which have existed for almost a year now.

                    Basically some levels are bugged, visual or not I don't know, but the bugged levels differ per awakening levels and are the same for all classes. If you need any more info, please check out the links below from previous threads.

                    http://m.gamevilusa.com/forums/showt...Passive-Master

                    http://m.gamevilusa.com/forums/showt...alculator-v1-0
                    Going full int mage, cause f*ck it, why not

                    Comment


                    • #11
                      Could we get a fix for the fighters clones and have them stop glitching into the turrets during raids and focus too the boss

                      Comment


                      • #12
                        Originally posted by YellowBoyBlk View Post
                        Could we get a fix for the fighters clones and have them stop glitching into the turrets during raids and focus too the boss
                        That's not a bug, that's just how AI works.
                        Inotia 3: Children of Carnia
                        Lucio - Templar Lvl. 110

                        Inotia 4: Assassin of Berkel
                        Kiyan - Warrior Lvl. 105


                        ZENONIA
                        Regret - Paladin(Good) Lvl.99

                        ZENONIA 2: The Lost Memories
                        Morpice - Magician Lvl.99

                        ZENONIA 3: The Midgard Story
                        Chael - Shadow Hunter Lvl.99

                        ZENONIA 4: Return of the Legend
                        Regret - Slayer Lvl.99 (Dead)

                        ZENONIA 5: Wheel of Destiny
                        Evan - Mechanic Lvl.119

                        ZENONIA S: Rifts In Time
                        Regret - Slasher Lvl.65
                        Neal - Magician Lvl.70 (Playing)

                        Comment


                        • #13
                          Originally posted by SoundFeX View Post
                          Since we have a dedicated skill bug thread now, I'd also like to mention the issues with passive master which have existed for almost a year now.

                          Basically some levels are bugged, visual or not I don't know, but the bugged levels differ per awakening levels and are the same for all classes. If you need any more info, please check out the links below from previous threads.

                          http://m.gamevilusa.com/forums/showt...Passive-Master

                          http://m.gamevilusa.com/forums/showt...alculator-v1-0
                          Hi. Thank you for sharing this.

                          I will pass this onto the developers.

                          -Squeak out.-

                          Comment


                          • #14
                            Slasher's still have a plethora of bugs with their skills. The skills most affected are (that I am aware of) Power Bomber and Black Hole slash.

                            For Bomber, it's supposed to hit 3 times, but the first hit often does not register (not a miss or block, it doesn't do anything), and on occasion, one tick of damage will yield an extremely low amount. For example, A critical hit with Bomber (w/o advent, in legend 5-10) deals roughly 4 million per tick. Now a regular slash deals 51k normal, and 350k for a crit. Now and then, a tick from Bomber will deal a measly 4k damage.

                            For Black Hole, there are quite a few issues. The two main ones are hitting and dragging an enemy without it registering damage, as a miss, or as a block. It just has no affect although it clearly hits and drags the enemy, even lowering their defense. The other issue is often when it does hit, again like Bomber (though much more frequent), it will deal an absurdly low amount of damage.

                            Another thing I noticed is that when using the above mentioned skills, even when it shows correct damage, it won't actually deal that amount. While autoing 5-10, I noticed that Hahsina would survive a full 3 crits from Power Bomber (roughly 12 million damage!) Despite only having 2,382,000 HP. Not only did she survive, but when I slashed her, her HP indicated that she was well above half health. I watched an entire wave of 10 fights, and this occurred 4 of the 10 waves! NOT GOOD.

                            It seems to affect Guild Raids for me too. Maaan, Slasher needs all the help he can get in DPS as it is.

                            Please, PLEASE fix these issues!

                            Edit: Here are some screenshots showing me using Black Hole Slash, dealing 4 million to Hashina. She not only survives, but when I clear out the other enemies, she is shown to have full health!! Remember, she has little over 2 million HP. Not only her, not a single enemy died from the attack, they were simply pulled and received a debuff.





                            Last edited by Koei; 05-18-2016, 04:05 PM.
                            hi im new. Currently inactive.

                            Lv. 70 Slasher
                            Lv. 56 Mage (Regret is an accurate name for Slasher)
                            - Armada guild (RIP in pepperonis)

                            Comment


                            • #15
                              Power bomb issue happens often in IQ raid too. I will hit her with power bomb close range and she's not dead

                              Comment

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