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  • #46
    Originally posted by ieatpasta View Post
    Slasher's Powerbomb, Sonic Blade, and Jumping Attack skills will get cancelled mid animation yielding no damage and putting the skill on cooldown.
    On top of that, they all have hit issues. You will see damage numbers pop up but some of the mob will come out with full hp bars. This is most noticeable in castle def

    Comment


    • #47
      ASSASSIN QUICK EVASION BUGGED!!:
      I tested this skill several times, and I'm pretty sure this skill is bugged, my base EVA is 1300, This skill is supposed to increase +300% (for only 10seconds when maxed) the Player's EVA.
      Anyway I'm pretty sure this skill is just bugged because I tested it against Players With 1.7k ACC, 1.5K ACC and also against 1.2k ACC, they still can hit my char too easly like 1/3 of chances for 1.5-1.7k ACC players and even 1/5 of chances for 1.2k ACC players!! I MEAN IT IS EVEN HARDER TO ATK SOMEONE FOR ME WHEN I FIGHT AGAINST SOMEONE WHO HAVE ONLY 500 more EVA then my ACC!!
      I'm sure this skill actually does Increase a bit the Player's EVA but OF COURSE IT DOESN'T Increase the EVA +300% As it should, Maybe the real value is 30%.. or 20% MAYBE.
      I Mean when using this skill my char is supposed to have about 4.5k EVA for 10Seconds, it should be impossible for players with 1.2k ACC to hit me AT ALL!! but of couse they easly CAN HIT ME INSTEAD!.
      Fix that skill, it could be very usefull on Tundra where mages, rangers and other classes have def buffs, or invincibility buffs.. Sin doesn't have nothing to defend theirself.

      I Still don't know why I keep posting skill's bugs here.. players like me who tests skills and finds bug are trying to make this game more funny and serious and that should also be helpfull for the GAMEVIL, because this is on their interest to have a good working and bug free product. Then why you (GAMEVIL) don't take a look on these posts and test the skills we reports here? so you can tests if we are right or not, and if yes then finally fix them!!
      ZENONIA S

      - Ericksen ("Assassin") Lv70 (Leader, In Use)

      Comment


      • #48
        Originally posted by Enrico6 View Post
        ASSASSIN QUICK EVASION BUGGED!!:
        I tested this skill several times, and I'm pretty sure this skill is bugged, my base EVA is 1300, This skill is supposed to increase +300% (for only 10seconds when maxed) the Player's EVA.
        Anyway I'm pretty sure this skill is just bugged because I tested it against Players With 1.7k ACC, 1.5K ACC and also against 1.2k ACC, they still can hit my char too easly like 1/3 of chances for 1.5-1.7k ACC players and even 1/5 of chances for 1.2k ACC players!! I MEAN IT IS EVEN HARDER TO ATK SOMEONE FOR ME WHEN I FIGHT AGAINST SOMEONE WHO HAVE ONLY 500 more EVA then my ACC!!
        I'm sure this skill actually does Increase a bit the Player's EVA but OF COURSE IT DOESN'T Increase the EVA +300% As it should, Maybe the real value is 30%.. or 20% MAYBE.
        I Mean when using this skill my char is supposed to have about 4.5k EVA for 10Seconds, it should be impossible for players with 1.2k ACC to hit me AT ALL!! but of couse they easly CAN HIT ME INSTEAD!.
        Fix that skill, it could be very usefull on Tundra where mages, rangers and other classes have def buffs, or invincibility buffs.. Sin doesn't have nothing to defend theirself.

        I Still don't know why I keep posting skill's bugs here.. players like me who tests skills and finds bug are trying to make this game more funny and serious and that should also be helpfull for the GAMEVIL, because this is on their interest to have a good working and bug free product. Then why you (GAMEVIL) don't take a look on these posts and test the skills we reports here? so you can tests if we are right or not, and if yes then finally fix them!!
        With that i hope sin eva gets nerfed from dex when they fix this.

        Comment


        • #49
          Ok good job gamevil, now it seems slashers are skilling all the time, but my paladin and mage are not skilling much less often compared to before. Monster wave, I can't even auto anymore because it is not skilling, sometimes for castle D too. Good Job gamevil this is how you fix slasher skilling...by taking the skilling of other characters and giving it to slasher...good job gamevil.

          Comment


          • #50
            Originally posted by Flack View Post
            Ok good job gamevil, now it seems slashers are skilling all the time, but my paladin and mage are not skilling much less often compared to before. Monster wave, I can't even auto anymore because it is not skilling, sometimes for castle D too. Good Job gamevil this is how you fix slasher skilling...by taking the skilling of other characters and giving it to slasher...good job gamevil.
            Chars not skilling is random still. My slowsher and pally took turns not skilling in graid yesterday. When mage doesn't skill it still gets 5% but that's not the case for slowsher or pally

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            • #51
              PALADIN SKILL BUG

              Great Sacrifice – So many times only the pull effect and stun happen. Target gets pulled but receives no damage and sometimes no stun.

              This is the best damage skill but can not be used effectively in the arena. I liked this skill before nerf :/

              Obs: I think same problem from slasher skill Black Hole Slash.

              Comment


              • #52
                Originally posted by Dehko View Post
                Great Sacrifice – So many times only the pull effect and stun happen. Target gets pulled but receives no damage and sometimes no stun.

                This is the best damage skill but can not be used effectively in the arena. I liked this skill before nerf :/

                Obs: I think same problem from slasher skill Black Hole Slash.
                Having used Black hole and GS side by side, hit/proc rate is much worse on slowsher than it is on paladins

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