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22. Battle

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  • 22. Battle

    Table of Contents
    22. Battle



    22. Battle

    [Switch Skillsets]

    You will gain access to Switch Skillsets after completing [Chapter 0. Hallowed Sanctuary - True Successor] Main Story during Sebastian's tutorial.

    Utilize Switch Skillsets to defeat powerful monsters.
    All characters use Switch Skillsets in two different ways.
    Depending on the situation, utilize ATK Skillset and Class Skillset to engage in battle.
    Cooperative play with other players will make the battle easier.

    [ATK/Class Skillset by Class]

    Warrior

    ATK Skillset: Stacks Marks of Rage on enemies, then detonates stacks to deal powerful damage. Wide-range basic attacks can hit up to 2 opponents at a time.

    Class Skillset: Blocks enemy attacks and recovers HP by detonating stacks of Marks of Rage. Each basic attack will stack Marks of Rage on the target.

    Ranger

    ATK Skillset: Rapid attack skills suited for dealing continual damage. Use twin guns with fast Attack Speed to attack a single target.

    Class Skillset: Efficiently attacks bosses using skills specialized in destroying Super Armor. Use a crossbow with long range that can penetrate up to 3 opponents.

    Mage

    ATK Skillset: Instantly deal great damage to multiple enemies using Flame Magic. Attack targets by throwing fireballs at them.

    Class Skillset: Control the movement of multiple enemies by freezing or slowing them using Frost Magic. The final strike of basic attacks applies a Slow effect.

    Bard

    ATK Skillset: Easily attack multiple enemies using varied attack magic. Basic sound attacks can hit up to 3 opponents at a time.

    Class Skillset: Turn the tide of the battle to your favor using support magic to enhance allies and yourself.

    [How to Switch Skillsets]


    Tap Switch Skillsets button to switch Stance Skills.

    Achieve Chapter progress through Flash Quests, Mission Events, Raid, Gold Dungeon, and other cooperative missions and utilize the Class Skillset at the right time.

    [Energy Bubble]

    You will gain access to Energy Bubble after completing [Chapter 0. Hallowed Sanctuary - True Successor] Main Story during Sebastian's tutorial.

    Energy Bubble is a special ability acquired by the power of Hallowed Sanctuary.
    Energy Bubble has an ability to reset Skill Cooldown. Acquire Energy via Monster Hunt/Collecting/Mining.
    Energy Bubble cannot be auto-used. Maximize the attack pattern by manual play.

    View Energy via Character Status UI in Blue Orb located on the top left side of the screen.
    Claim up to 8 Energy Bubbles based on your progress in Scenario.
    The number of Energy Bubble usage will vary depending on skill type.

    (back to top)






    22-1. Warrior Skills


    ATK Skillset: Stacks Marks of Rage on enemies, then detonates stacks to deal powerful damage. Wide-Range basic attacks can hit up to 2 opponents at a time.

    Class Skillset: Blocks enemy attacks and recovers HP by detonating stacks of Marks of Rage. Each basic attack will stack Marks of Rage on the target.

    [ATK Skillset]

    Triple Assault

    Widely swings your blade to attack 5 enemies in front of you a total of 3 times. The last strike knocks hit enemies up. Enemies hit will gain Marks of Rage.
    Level Up Skills: Additional Attack/Cooldown Decrease/Increase Crit Rate
    Cooldown Time (Lv 0): 23.0 Seconds.
    Required Energy to reuse the skill: 2

    Myriad Slash

    Strikes twice in succession, sending the attacks out 10m in front of you. Hit enemies will be knocked up and back.[PVP Attack 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Range Increase
    Cooldown Time (Lv 0): 19.0 Seconds.
    Required Energy to reuse the skill: 2

    Spinning Slash

    Rapidly spins your blade to attack 3 nearby enemies a total of 6 times. Enemies hit will gain Marks of Rage.
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Target Increase
    Cooldown Time (Lv 0): 30.0 Seconds.
    Required Energy to reuse the skill: 3

    Dash N' Slash

    Swiftly dashes forwards and slashes at target location, dealing great damage to 5 enemies. Attacks a total of 3 times.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Increase Crit Rate
    Cooldown Time (Lv 0): 20.0 Seconds.
    Required Energy to reuse the skill: 2

    Explosive Rage

    Your energy suddenly explodes, dealing damage to 3 nearby enemies. Powerful additional damage is dealt to enemies with Marks of Rage.
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 15.0 Seconds.
    Required Energy to reuse the skill: 2

    Guillotine

    Attacks the targeted enemy with a strong downwards strike. Powerful additional damage is dealt to enemies with Marks of Rage.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Increase Crit Rate
    Cooldown Time (Lv 0): 24.0 Seconds.
    Required Energy to reuse the skill: 2

    [Class Skillset]

    Crippling Blow

    Deals a great blow to the weak points of 3 enemies to your front. Hit enemies will have their DEF reduced by 90% for 5 seconds.
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 19.0 Seconds.
    Required Energy to reuse the skill: 2

    Shield Bash

    Rapidly swings your shield to attack 3 enemies nearby. Hit enemies will Faint.[PVP ATK 150%]
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Simultaneous Hit Target Increase.
    Cooldown Time (Lv 0): 14.0 Seconds.
    Required Energy to reuse the skill: 2

    Provoke

    Drags in 5 enemies within 7m to self. Enemies dragged in have their ATK decreased and will attack only you for a set time.
    Level Up Skills: Duration Increase/Range Increase/Provoke Targets Increase
    Cooldown Time (Lv 0): 14.0 Seconds.
    Required Energy to reuse the skill: 1

    Body Slam

    Leaps forward a short distance and knocks down 5 enemies hit.[PVP ATK 150%]
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Knockdown Range Increase
    Cooldown Time (Lv 0): 20.0 Seconds.
    Required Energy to reuse the skill: 2

    Defense

    Temporarily absorbs damage taken from enemy attacks for 4 seconds in a solid defense position. You can move or use another skill to cancel the defense.
    Level Up Skills: Block Duration Increase/Cooldown Decrease/Increase Defense Rate
    Cooldown Time (Lv 0): 10.0 Seconds.
    Required Energy to reuse the skill: 1

    Drain

    Explode the accumulated Marks of Rage on 3 enemies with a 5m radius to recover your HP. The more Marks there are, the greater your recovery.
    Level Up Skills: Range Increase/Cooldown Decrease/Drain Targets Increase
    Cooldown Time (Lv 0): 11.0 Seconds.
    Required Energy to reuse the skill: 1

    [Specialty]

    Catastrophe

    Leaps forward to deliver a strong downwards blow to the ground, attacking 3 enemies. Hit enemies will be knocked up.
    Level Up Skills: Cooldown Time Reset Rate/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 10.0 Seconds.
    Required Energy to reuse the skill: 0

    Ironwill

    Becomes immune to reaction effects for 5 seconds due to a strong mentality.
    Level Up Skills: Cooldown Decrease/Immunity Time Increase
    Cooldown Time (Lv 0): 20.0 Seconds.
    Required Energy to reuse the skill: 0

    (back to top)






    22-2. Ranger Skills


    ATK Skillset: Rapid attack skills suited for dealing continual damage. Use twin guns with fast Attack Speed to attack a single target.

    Class Skillset: Efficiently attacks bosses using skills specialized in destroying Super Armor. Use a crossbow with long range that can penetrate up to 3 opponents.

    [Battle Skillset]

    Bullet Baptism

    Pours out a hail of bullets into a area 8m to your front with a radius of 4m. The Bullet Baptism will attack 3 enemies a total of 5 times.
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 21.0 Seconds.
    Required Energy to reuse the skill: 2

    Stun Shot

    Fires a Stun Shot at enemies to your front. Hit enemies will Faint for 3.5 seconds.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Stun Time Increase.
    Cooldown Time (Lv 0): 19.0 Seconds.
    Required Energy to reuse the skill: 2

    Flyby Shooting

    Leaps into the air and fires to your front 4 times. Hit enemies are knocked back.
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 13.0 Seconds.
    Required Energy to reuse the skill: 2

    Continuous Gunfire

    Rapidly fires a stream of bullets to your front, pushing back the enemy. You cannot move while attacking, but you can change the direction you're firing in. Attacks a total of 6 times.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Attack Count Increase
    Cooldown Time (Lv 0): 27.0 Seconds.
    Required Energy to reuse the skill: 3

    Spinning Shootout

    Spins 360 degrees, shooting at the enemy. Attacks 3 enemies a total of 4 times. You can move while attacking.
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 25.0 Seconds.
    Required Energy to reuse the skill: 3

    Scattershot

    Fires 3 shots to your front. Each attack has 5 bullets hitting 3 enemies.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Crit Rate Increase
    Cooldown Time (Lv 0): 25.0 Seconds.
    Required Energy to reuse the skill: 3

    [Class Skillset]

    Aimed Shot

    Kneels in place to fire a shot that hits 3 enemies. Can change direction while firing. Hit enemies are knocked back.
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Attack Count Increase
    Cooldown Time (Lv 0): 24.0 Seconds.
    Required Energy to reuse the skill: 2

    Harpoon Shot

    Fires a harpoon at an enemy 10m away, dragging them to self. If another enemy is hit during the process, they will be dragged instead.[PVP ATK 150%]
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Range Increase
    Cooldown Time (Lv 0): 22.0 Seconds.
    Required Energy to reuse the skill: 2

    Arcane Bomb

    Tosses a bomb 8m to the front that explodes after a short delay, stunning 3 enemies for 2 seconds. After the explosion, enemies within the targeted area will be slowed.
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Simultaneous Hit Target Increase
    Cooldown Time (Lv 0): 14.0 Seconds.
    Required Energy to reuse the skill: 2

    Tornado Kick

    Spins around kicking 360 degrees and stuns 5 enemies nearby for 2 seconds.[PVP ATK 150%]
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Stun Time Increase
    Cooldown Time (Lv 0): 16.0 Seconds.
    Required Energy to reuse the skill: 2

    Explosive Shot

    Shoots exploding Shrapnel Arrows. If the Shrapnel Arrows hit an enemy or reach max range, they will explode and attack 3 enemies.
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Simultaneous Hit Target Increase
    Cooldown Time (Lv 0): 20.0 Seconds.
    Required Energy to reuse the skill: 2

    Shock Shot

    Fires a strong shot at target enemy, knocking them down.[PVP ATK 150%]
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Knockdown Range Increase
    Cooldown Time (Lv 0): 13.0 Seconds.
    Required Energy to reuse the skill: 2

    [Specialty]

    Forward Roll

    Quickly runs forward, evading attacks. Becomes Invincible for a short time.
    Level Up Skills: Cooldown Time Reset Rate/Invincibility Duration Increase.
    Cooldown Time (Lv 0): 8.0 Seconds.
    Required Energy to reuse the skill: 0

    Time Bomb

    Place a mine and quickly move out of the way. The mine detonates and hits 3 enemies when an enemy steps on it or the timer expires.
    Level Up Skills: Mine Duration Increase/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 12.0 Seconds.
    Required Energy to reuse the skill: 0

    (back to top)






    22-3. Mage Skills


    ATK Skillset: Instantly deal great damage to multiple enemies using Flame Magic. Attack targets by throwing fireballs at them.

    Class Skillset: Control the movement of multiple enemies by freezing or slowing them using Frost Magic. The final strike of basic attacks applies a Slow effect.

    [ATK Skillset Skills]

    Flare Up

    Fires off 4 bursts of explosive flames at the enemies. Each flame burst attacks 3 enemies and knocks them back.
    Level Up Skills: Additional Attack/Crit Rate Increase/Continuous Hit Bonus Attack.
    Cooldown Time (Lv 0): 15.0 Seconds.
    Required Energy to reuse the skill: 2

    Flame Beast

    Sends a burning wolf at the enemies. When the wolf reaches maximum range, it explodes to hit 5 enemies and stun them for 1.5 seconds.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Crit Rate Increase/Range Increase
    Cooldown Time (Lv 0): 19.0 Seconds.
    Required Energy to reuse the skill: 2

    Meteora

    Drops a large meteor on target, hitting 3 enemies and stunning them for 2.5 seconds. If a target is not selected, the meteor will drop onto your location.
    Level Up Skills: Additional Attack/Crit Rate Increase/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 20.0 Seconds.
    Required Energy to reuse the skill: 2

    Firestorm

    Summons a pillar of fire to an area 8m in front of you to attack 5 enemies. Hit enemies will be knocked up.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Crit Rate Increase/Attack Count Increase
    Cooldown Time (Lv 0): 22.0 Seconds.
    Required Energy to reuse the skill: 2

    Hellfire

    Fires off 5 bursts of powerful flames at the enemies. Each flame burst attacks 3 enemies. You can move while attacking.
    Level Up Skills: Additional Attack/Crit Rate Increase/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 30.0 Seconds.
    Required Energy to reuse the skill: 3

    Fireworks Explosion

    Summons a multitude of fireworks to attack multiple targets. Skill does not work if no target is selected.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Crit Rate Increase/Attack Count Increase
    Cooldown Time (Lv 0): 25.0 Seconds.
    Required Energy to reuse the skill: 3

    [Class Skillset Skills]

    Frost Wyrm

    Sends a Frost Wyrm at the enemies. As the Frost Wyrm penetrates the enemies, hit enemies are slowed.
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Slow Duration Increase
    Cooldown Time (Lv 0): 12.0 Seconds.
    Required Energy to reuse the skill: 2

    Ice Shards

    Shoots sharp ice fragments at the enemies in 3 directions 3 times. If the fragments do not penetrate the enemies, the movement of hit enemies is slowed.[PVP ATK 150%]
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Attack Count Increase
    Cooldown Time (Lv 0): 20.0 Seconds.
    Required Energy to reuse the skill: 2

    Blizzard

    Summons a blizzard around the target's location, attacking 3 enemies 6 times. The last attack freezes hit enemy for 1.5 seconds. If no target is selected, the blizzard will be summoned to your location.
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 17.0 Seconds.
    Required Energy to reuse the skill: 2

    Frost Beast

    Sends a frozen deer at the enemies.When the deer penetrates enemies causes slow movement. When the deer reaches maximum range, it explodes to hit 3 enemies and freeze them for 1.5 seconds.[PVP ATK 150%]
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Slow Duration Increases
    Cooldown Time (Lv 0): 19.0 Seconds.
    Required Energy to reuse the skill: 2

    Ice Age

    Detonates icy energy and freezes 3 enemies nearby for 1.3 seconds.
    Level Up Skills: Super Armor Destruction Increase/Freeze Effect Enhance/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 30.0 Seconds.
    Required Energy to reuse the skill: 3

    Ice Arrow

    Shoots forward icy energy and freezes 5 enemies hit for 2.3 seconds.[PVP ATK 150%]
    Level Up Skills: Super Armor Destruction Increase/Cooldown Decrease/Freeze Effect Enhance
    Cooldown Time (Lv 0): 23.0 Seconds.
    Required Energy to reuse the skill: 2

    [Specialty]

    Teleport

    Teleports forward, evading attacks. Becomes Invincible for a short time.
    Level Up Skills: Cooldown Time Reset Rate/Invincibility Time Increase
    Cooldown Time (Lv 0): 8.0 Seconds.
    Required Energy to reuse the skill: 0

    Focus

    Magic damage is amplified for 5 seconds.
    Level Up Skills: Cooldown Time Reset Rate/Attack Increase
    Cooldown Time (Lv 0): 15.0 Seconds.
    Required Energy to reuse the skill: 0

    (back to top)






    22-4. Bard Skills


    ATK Skillset: Easily attack multiple enemies using varied attack magic. Basic sound attacks can hit up to 3 opponents at a time.

    Class Skillset: Turn the tide of the battle to your favor using support magic to enhance allies and yourself.

    [ATK Skillset]

    Dissonance

    Creates Dissonance by strongly striking the instrument which attacks 3 enemies and temporarily reduces their magic resist. This effect stacks up to 3 times.
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 19.0 Seconds.
    Required Energy to reuse the skill: 2

    Roar

    Roars loudly, shooting forward soundwaves that attack 5 enemies. Hit enemies will be stunned for 3 seconds.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Crit Rate Increase
    Cooldown Time (Lv 0): 22.0 Seconds.
    Required Energy to reuse the skill: 2

    Destructive Rhythm

    Quickly emits 3 rounds of sound waves which attack 3 enemies. Can move while attacking. Hit enemies will have their Attack Speed reduced.
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 18.0 Seconds.
    Required Energy to reuse the skill: 2

    Requiem

    The Requiem spreads out in front of you to attack enemies. Enemies affected by Requiem are slowed.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 24.0 Seconds.
    Required Energy to reuse the skill: 2

    Rebound

    Radiates a ringing sound around you, attacking 3 enemies nearby 5 times.
    Level Up Skills: Additional Attack/Cooldown Decrease/Simultaneous Hit Targets Increase
    Cooldown Time (Lv 0): 24.0 Seconds.
    Required Energy to reuse the skill: 2

    Chord Collapse

    Summons a large music note 6m to your front to attack 5 enemies. Hit enemies will be knocked up.[PVP ATK 150%]
    Level Up Skills: Additional Attack/Cooldown Decrease/Crit Rate Increase
    Cooldown Time (Lv 0): 21.0 Seconds.
    Required Energy to reuse the skill: 2

    [Class Skillset]

    Song of Vitality

    Immediately restores the energy of nearby allies and creates an aura in which energy quickly regenerates.
    Level Up Skills: Instant Energy Recovery Rate Increase/Cooldown Decrease/Max Targets Increase
    Cooldown Time (Lv 0): 27.0 Seconds.
    Required Energy to reuse the skill: 2

    Swift Attack Song

    Immediately restores the Attack Speed of nearby allies for 10 seconds and creates an aura in which energy quickly regenerates.
    Level Up Skills: Attack Speed Increase/Cooldown Decrease/Max Targets Increase
    Cooldown Time (Lv 0): 27.0 Seconds.
    Required Energy to reuse the skill: 2

    Chord of Defense

    Increases nearby allies' DEF and Magic DEF for 10 seconds and creates an aura in which Super Armor damage is increased.
    Level Up Skills: Defense, Magic Defense Increase/Cooldown Decrease/Max Targets Increase
    Cooldown Time (Lv 0): 25.0 Seconds.
    Required Energy to reuse the skill: 2

    Chord of Attack

    Increases nearby allies' ATK for 10 seconds and creates an aura in which Super Armor damage is increased.
    Level Up Skills: Attack Increase/Cooldown Decrease/Max Targets Increase
    Cooldown Time (Lv 0): 25.0 Seconds.
    Required Energy to reuse the skill: 2

    Serenade of Protection

    Creates a reduction shield around nearby allies for 5 seconds and creates an aura in which Tenacity is increased.
    Level Up Skills: Max Barrier Amount Increase/Cooldown Decrease/Max Targets Increase
    Cooldown Time (Lv 0): 25.0 Seconds.
    Required Energy to reuse the skill: 2

    Serenade of Haste

    Increases nearby allies' Movement Speed for 10 seconds and creates an aura in which Tenacity is increased.
    Level Up Skills: Movement Speed Increase/Cooldown Decrease/Max Targets Increase
    Cooldown Time (Lv 0): 25.0 Seconds.
    Required Energy to reuse the skill: 2

    [Specialty]

    Teleport

    Teleports forward, evading attacks. Becomes Invincible for a short time.
    Level Up Skills: Cooldown Time Reset Rate/Invincibility Time Increase
    Cooldown Time (Lv 0): 9.0 Seconds.
    Required Energy to reuse the skill: 0

    Soundwave Explosion

    Instantly blasts out a strong soundwave that knocks back all enemies nearby. Becomes Invincible for a short time.
    Level Up Skills: Cooldown Decrease/Invincibility Time Increase
    Cooldown Time (Lv 0): 15.0 Seconds.
    Required Energy to reuse the skill: 0

    (back to top)
    Last edited by CM_Arcain; 04-16-2018, 04:34 PM.
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