Greetings Bodens!
Here's some details about growth system improvements for the next chapter.
Details can be found below!
▶ Chapter 6 "New World" Growth System Improved
In Chapter 6 , growth system has been very simplified, in order to make it more intuitive.
[Equipment Improved]
Equipment and related systems has been improved for your convenience.
6 Equipment slots will be reduced to 3 slots (Main equipment / sub equipment / armor), and some of the previous options have been eliminated so it will be easier for you to get options you want more effectively.
Equipment link system will be eliminated. You will now be able to give equipment to characters only.
Now when you put on equipment on characters, the effect of the equipment will be applied to other characters of the same class.
※ In Chapter 6, Equipment slots will be reduced from 6 to 3 and options will be adjusted so you will still have the similar level of effects.
※ Some classes that had different equipment for allies and characters will now use identical equipment.
Warrior characters that used 2 swords to fight will be re-classified as Dual-wielders.
Please refer to future update patch notes for details.
※ Additional slots you have opened will be refunded, due to the elimination of Equipment Link system in Chapter 6.
※ Accessories will maintain 3 slots as before.
[Seven Emperors Equipment Improved]
Seven Emperors Equipment has been improved to become more effective and intuitive in Chapter 6.
Previously, you had to use and enhance two main Equipment and sub Equipment. Now you can only need one Seven Emperors Equipment per class.
Also, if you enhance the equipped Seven Emperors Equipment, the enhanced effect will be applied to all characters of the same class.
※ Seven Emperors Equipment will be changed. The current Seven Emperors Equipment will be removed, and the fragments you used to enhance Seven Emperors Equipment will be refunded.
[Jewels Improved]
In Chapter 6, Jewel will be equipped by the characters, not Equipment. You can equip up to 6 Jewels on characters of each class.
When you equip Jewels on a character, you will get bonus stats, and the effects of the equipped Jewels will be applied to all characters of the same class.
As the maximum number of Jewels has decreased, the grades and options of the Jewels will be adjusted accordingly.
※ Rubies you have spent to open additional Jewel slots will be refunded in Chapter 6.
[Skill Cards Improved]
Skill Cards will be made more convenient to use in Chapter 6.
Skill Cards will be changed into a new system named "Card Book", and now characters and allies can all equip Skill Cards.
After the update, you will start the game with 6 Skill Cards with 6 different skills. Throughout the game, you can use appropriate Skill Card Fragments to level up your Skill Cards.
Skill Card Fragments can be obtained from Orc Fortress at set chance.
Also, the new and improved Card Book system allows you to equip / unequip Skill Cards whenever you want. You can now switch out Skill Cards depending on your situation.
※ Skill Cards you have as of now will all be removed. You will be refunded with Skill Card Fragments.
※ Orc Fortress will also be revamped in Chapter 6. Please refer to future update patch notes for details.